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Orbit: Time Attack
Orbit: Time Attack (Orbit), is a game that started out as a game jam game that was developed in a 72 hours time frame. It was then decided to continue developing the game for a little longer to release the game. This decision came from us wanting to acquire the experience of releasing mobile a game onto iOS and Android.
Role: Game Programmer - Rubberducks
Software: Unity, AdMob
Language: C#
Highlights:
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Integrated ads using Google AdMob to monetize understand ad revenue. monetization of a game and ad integration into a mobile project
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Released game onto 2 mobile stores to learn full development cycle
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Created visual effects using Unity Shuriken system
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Integrated sound effects using Rubberducks Utility Library
Ad Integration
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